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2 changes: 1 addition & 1 deletion windows/build_editor.cmd
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
call helper\prepare.cmd

:: Build 64-bit libraries
vcpkg install --triplet x64-windows-static-easyrpgeditor --recurse^
vcpkg install --triplet x64-windows-eze --recurse^
zlib[core] expat[core] inih[cpp] nlohmann-json[core] glaze[core]

:: Other dependencies such as Kirigami are built via vcpkg.json and a custom
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2 changes: 2 additions & 0 deletions windows/helper/prepare.cmd
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,8 @@ copy ..\helper\windows.cmake scripts\toolchains\windows.cmake

:: add custom editor triplet
copy ..\helper\x64-windows-static-easyrpgeditor.cmake triplets\x64-windows-static-easyrpgeditor.cmake
:: shorter version until MAX_PATH limits in the MSVC Linker are fixed (Kirigami paths are extremely long)
copy ..\helper\x64-windows-static-easyrpgeditor.cmake triplets\x64-windows-eze.cmake
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EasyRPG Ztatic Editor 😀


:: Copy custom portfiles
:: ICU static data file
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