Skip to content
#

pointlight

Here are 5 public repositories matching this topic...

Language: All
Filter by language

A native (no external libraries) golang 3D ray tracing renderer, that implements Ray intersection via the Phong-Reflection Model, Recursive Shape grouping with AABB optimizations and Constructive Solid Geometry, augmented with recursively defined Patterns, Perlin/Simplex noise algorihthms, and an efficient convex-hull/half-edge Delaunay Triangul…

  • Updated May 1, 2024
  • Go

A 3D software Engine capable of loading, rendering, clipping, texturing and simple lighting objects. Contains player camera control. Made for educational purposes. Thanks Javidx9/OneLoneCoder for providing the pixelGameEngine and amazing lectures on your channel https://www.youtube.com/@javidx9

  • Updated Feb 15, 2026
  • C++

Improve this page

Add a description, image, and links to the pointlight topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with the pointlight topic, visit your repo's landing page and select "manage topics."

Learn more