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gl-matrix

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Développement d'un moteur de rendu 3D WebGL 2.0 minimaliste et performant, structuré autour d'une architecture Entity-Component-System (ECS). L'objectif est de fournir une alternative légère aux frameworks majeurs pour le prototypage rapide et les jeux web à faible consommation de ressources.

  • Updated Mar 5, 2026
  • TypeScript

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