Official repository for the paper "Image Generators with Conditionally-Independent Pixel Synthesis" (CVPR2021, Oral)
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Updated
Feb 19, 2021 - Python
Official repository for the paper "Image Generators with Conditionally-Independent Pixel Synthesis" (CVPR2021, Oral)
A Log-Rectilinear Transformation for Foveated 360-degree Video Streaming (TVCG 2021)
OpenGL shader playground with fixed/mouse/eye-based foveated rendering. Final project for 15-469 Visual Computing Systems course at CMU.
DeepFovea++: Reconstruction and Super-Resolution for Natural Foveated Rendered Videos (PyTorch).
Noise-based Enhancement for Foveated Rendering (SIGGRAPH 2022)
KRVR — Native PCVR streaming for Apple Vision Pro. Foveated encoding powered by NVIDIA CloudXR.
👀🔥 Differentiable foveated vision for Deep Learning methods
foveal/peripheral vision simulator in a web browser
Fork from the the FidelityFX SDK to demonstrate how to use Beam Eye Tracker for foveated rendering.
Bachelor thesis on foveated rendering in PC/VR: done in Unity and Unreal Engine, performance & visual quality benchmarking, and a user study evaluating perceived artifacts and comfort. Grade: A.
This fork is created to implement + report the VRIQA study on new participants with a new set of images and foveation levels, on the VR headset Varjo VR 3. This was finished as a coursework project for the Computer Science Masters (EMJMD COSI) at NTNU, Norway, supervised by Dr. Ali Bozorgian.
The project aims to demonstrate the concept of foveated rendering, where visual acuity is higher at the center of the view and decreases towards the periphery
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