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lAvArt/README.md

M. latif | l'AvArt Studio

Architect, Unreal Engine and Digital Twin developer.
Co-Founder of l'AvArt Studio.

I design and build systems that connect architecture, data, and real-time technology.
My work focuses on bridging the physical and digital worlds through digital twins, simulation, reality capture, and structured knowledge platforms.


About

My background combines architecture, software development, and data-driven design.
I work at the intersection of:

  • Architectural design and BIM workflows
  • Unreal Engine development (C++ and tools engineering)
  • Digital Twin systems and IoT integration
  • Photogrammetry and spatial data capture
  • Interactive visualisation and real-time simulation
  • Research-driven platforms and knowledge infrastructures

I enjoy creating tools that help people understand complex environments through clear, interactive, and meaningful digital experiences.


Core Areas of Work

Digital Twins and Spatial Intelligence

Development of Twinise, an editor-native digital twin platform integrating:

  • BIM and Datasmith workflows
  • GIS and geospatial datasets
  • IoT telemetry and live data streams
  • AI-assisted analysis and interaction
  • Real-time visual analytics

Focus areas include context-aware data structures, scalable runtime systems, and high-performance visualisation pipelines.


Unreal Engine Development

Building professional Unreal Engine plugins and tools aimed at production workflows:

  • C++ plugin architecture
  • Editor tooling and workflow optimisation
  • Runtime data systems
  • Interactive simulation interfaces
  • Pixel Streaming integrations
  • Data-driven visualisation

Selected public work is available in the FAB Plugins Hub repository.


Reality Capture and Spatial Documentation

Through Scanex, I work on:

  • Photogrammetry and large-scale surveying
  • Drone-based mapping workflows
  • Point cloud processing
  • Terrain modelling and spatial analysis
  • Scan-to-BIM pipelines

The goal is accurate digital reconstruction supporting design, analysis, and long-term documentation.


Knowledge and Research Platforms

Building structured knowledge systems designed for collaboration, research, and transparent knowledge growth.

Projects explore:

  • Research gap discovery
  • Structured moderation and governance models
  • Citation-driven knowledge structures
  • Data visualisation for complex subjects

Projects

Twinise

Editor-native digital twin platform combining BIM, IoT, and real-time simulation in Unreal Engine.
https://www.twinise.com/

FAB Plugins Hub

Unreal Engine plugins designed to solve real production problems and accelerate workflows.
https://github.com/lAvArt/FAB-Plugins-Hub

Scanex

Reality capture and photogrammetry initiative focused on documentation, heritage, and spatial intelligence.
https://www.scanex.tech/

SyriaHub / PluraGate

Research-oriented platforms focused on collaborative knowledge building and structured exploration of complex topics.
https://www.syriahub.org/en

Quran Corpus Visualiser

Interactive tool for exploring the linguistic and morphological structure of the Quran, built on the Quranic Arabic Corpus API.
https://quran.pluragate.org/


Technical Focus

Languages:

  • C++
  • C#
  • Python
  • TypeScript / JavaScript

Primary environments:

  • Unreal Engine
  • Rider / JetBrains ecosystem
  • Next.js and modern web tooling
  • GIS and spatial data workflows

Systems and concepts:

  • Real-time rendering pipelines
  • Data-oriented architecture
  • Plugin-based modular design
  • IoT telemetry systems
  • Spatial data analysis
  • AI-assisted tooling

Philosophy

Architecture is about making sense of the world around us.
I try to build tools that support informed decisions by connecting small pieces of data into a clearer overall picture.


Collaboration

I’m interested in collaborations involving:

  • Digital twins and simulation
  • Unreal Engine tooling
  • Spatial data and visualisation
  • Architecture + technology intersections
  • Open research platforms

Links

Website: https://lavartstudio.com
GitHub: https://github.com/lAvArt


Notes

This repository serves as an overview of ongoing work and interests.
Individual repositories contain detailed documentation and implementation details.

Pinned Loading

  1. PluraGate/SyriaHub PluraGate/SyriaHub Public

    A minimalist, mobile-first research platform built with Next.js 14, Tailwind CSS, Shadcn UI, and Supabase.

    TypeScript

  2. Quran-corpus-visualizer Quran-corpus-visualizer Public

    A sophisticated interactive tool for exploring the linguistic and morphological structure of the Quran. Built upon the Quranic Arabic Corpus API, this project transforms linear text into dynamic, e…

    TypeScript 1

  3. FAB-Plugins-Hub FAB-Plugins-Hub Public

    Public documentation, release notes, and updates for our Unreal Engine FAB plugins. Source code is intentionally not included.

    Python

  4. PluraGate/syriahub-fund PluraGate/syriahub-fund Public

    Pluragate incubates and stewards community-governed data platforms. We build resilient systems for evidence, memory, and pluralism.

  5. Data-Driven-Design Data-Driven-Design Public

    Data Driven Design - Foundations of Data-Driven Approaches in Architecture

    1

  6. PromptFlux PromptFlux Public

    Local offline voice-to-text desktop app for Windows (Whisper, hotkeys, wake word, privacy-first)

    TypeScript