👋 Hi, I’m Cookiemonster
Indie Game Dev · Head Developer of Eightbit Games
I’m an independent game developer who mainly works with Unity. I have been a lead developer at Eightbit Games for 3 years.
🎮 Projects
- BTF 2 [In Development]— a successor to BTF that will be made in Roblox
- QB Reader - a quiz bowl practice website that I did not create but have started actively commiting to
- BTF Vibe Edition — experimental gameplay and balance-driven iteration
- BTF OG Edition — original release of BTF that established the core mechanics and vision
- ProtoReader - a quiz bowl practice website
🛠️ What I Work With
I mainly use Luau, although I have experience in most languages in the C family.
Game Dev: Roblox Luau (a version of Lua), Unity, C#
Languages: C++, JavaScript, Python
Web: HTML, CSS
⚙️ Experience & Focus
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Multiplayer systems & server-side experimentation
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Anti-cheat considerations and exploit mitigation
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UI systems and in-game tooling
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Refactoring projects when tech stacks stop scaling
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Prototyping, testing, and iterating based on real limitations
I am currently focused on BTF 2, prioritizing stability, structure, and polish over rushed releases.
✉️ Contact and Collaboration
Email: lawrencetong1030@gmail.com
Discord: btf_cookies