MSc student at FEUP specialising in distributed systems, with hands-on experience in Rust, C++ and TypeScript.
Distributed Set Reconciliation Simulator
Investigating the effectiveness of hybrid Rateless Bloom Filter and IBLT algorithms in multi-replica environments with up to 100 nodes across 3 network topologies. Built in Rust.
| Project | Description | Stack |
|---|---|---|
| Distributed Set Reconciliation Simulator | Modular simulator for distributed reconciliation algorithms | Rust |
| Team Generator | Constraint-based team assignment solver for real-world use | Next.js, TypeScript |
| Forest plantation Tracker | Website for registering and keeping track of planted trees | Go, Frontend to be decideed |
Systems: Rust · C/C++ · Go
Backend: Python · Kotlin · Java
Web: TypeScript · Next.js · React
Tools: Docker · Git · Vim
