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Vidal322/README.md

Hey, I'm Pedro

MSc student at FEUP specialising in distributed systems, with hands-on experience in Rust, C++ and TypeScript.


Thesis

Distributed Set Reconciliation Simulator
Investigating the effectiveness of hybrid Rateless Bloom Filter and IBLT algorithms in multi-replica environments with up to 100 nodes across 3 network topologies. Built in Rust.


Current Projects

Project Description Stack
Distributed Set Reconciliation Simulator Modular simulator for distributed reconciliation algorithms Rust
Team Generator Constraint-based team assignment solver for real-world use Next.js, TypeScript
Forest plantation Tracker Website for registering and keeping track of planted trees Go, Frontend to be decideed

Tech Stack

Systems: Rust · C/C++ · Go
Backend: Python · Kotlin · Java
Web: TypeScript · Next.js · React
Tools: Docker · Git · Vim

Pinned Loading

  1. reconciliation-simulator reconciliation-simulator Public

    Applying multi replica set reconciliation using hybrid a hybrid approach of rateless bloom Filters and Invertible Bloom Look up Tables

    Rust

  2. Music-Player-DSL Music-Player-DSL Public

    A music player DSL using the midi Java API

    Java

  3. team-builder team-builder Public

    TypeScript

  4. rust_cli_utilities rust_cli_utilities Public

    Implementation of CLI utilities in rust. Beginning with rust.

    Rust