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@HackerSchool @GameDevTecnico @ist-bot-team

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RiscadoA/README.md

Hi there 👋

I’m Ricardo Antunes, and I'm currently working as a Systems Engineer at Cloudflare.

My main area of interest in software engineering was initially game development - I learned a lot writing my own game engines during the final years of high school. Eventually I got into all kinds of computer science rabbitholes, and ended up doing a masters on distributed systems and cyber security.

Overall, my main interests are:

  • Proof Assistants and Type Theory
  • Functional Programming
  • Distributed Systems
  • Compilers
  • Game Engine Development

RiscadoA's GitHub stats

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  1. GameDevTecnico/cubos GameDevTecnico/cubos Public

    A still very barebones game engine focused on voxels and data-oriented programming

    C++ 102 42

  2. class class Public

    Source code of the CLASS and SAM interpreters, and the CLASS compiler

    Java 1

  3. tm-compiler tm-compiler Public

    Compiles a functional language to turing machines.

    Rust

  4. p4c p4c Public

    Rust like language to P4 assembly compiler

    C 2

  5. p2p-graph-simulator p2p-graph-simulator Public

    P2P graph simulator written in JavaScript

    JavaScript 2

  6. voxel-platformer voxel-platformer Public

    3D voxel platformer made using C++ and OpenGL

    C++ 5 2