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Pull requests: MegaMek/megamek
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Add BayType.getTypeForEntity() to centralize entity-to-bay mapping
#8107
opened Mar 17, 2026 by
VicenteCartas
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Fix #8102: Bonuses for "Individual Initiative" should come from the team, not the individual
#8103
opened Mar 15, 2026 by
psikomonkie
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Fix #8090 support vehicle loading crash from misinterpreted armor_tech field
AI Generated Fix
AI-generated fix. Requires human testing and review before merging.
Draft
Work in Progress
In Development (Draft)
An additional way to mark something as a draft. Make it stand out more.
#8091
opened Mar 13, 2026 by
HammerGS
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Add Elevation Cross-Section Diagram to Ruler/LOS Tool
AI Generated Fix
AI-generated fix. Requires human testing and review before merging.
Draft
Work in Progress
GUI
User Interface
In Development (Draft)
An additional way to mark something as a draft. Make it stand out more.
(RFE) Enhancement
Requests for Enhancement, new features or implementations
#8068
opened Mar 7, 2026 by
HammerGS
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Protomechs should be Standard Tech unless EI is enabled.
AI Generated Fix
AI-generated fix. Requires human testing and review before merging.
AI ready for Review
Indicates that is has been in game tested and is ready for review as it can be
#8040
opened Feb 28, 2026 by
HammerGS
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Implement Industrial Elevators
AI Generated Fix
AI-generated fix. Requires human testing and review before merging.
Draft
Work in Progress
For New Dev Cycle
This PR should be merged at the beginning of a dev cycle
In Development (Draft)
An additional way to mark something as a draft. Make it stand out more.
Needs Player Testing
PR lacks actual play testing.
Princess Intelligent Hidden Unit Reveal
AI Generated Fix
AI-generated fix. Requires human testing and review before merging.
In Development (Draft)
An additional way to mark something as a draft. Make it stand out more.
Needs Player Testing
PR lacks actual play testing.
Princess/AI
Issues or PR that relate to the current Bot AI
Pr#6554 add accurate/stabilized clubs
CGL clarification Required
This covers any issues that require CGL errata or clarification for us to fix.
Add processing of multiple fluff images (WIP)
For New Dev Cycle
This PR should be merged at the beginning of a dev cycle
#5490
opened May 20, 2024 by
SJuliez
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