Paladin skill rebalance - 2018 patch/renewal#3402
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guilherme-gm wants to merge 2 commits intoHerculesWS:rebalancefrom
Open
Paladin skill rebalance - 2018 patch/renewal#3402guilherme-gm wants to merge 2 commits intoHerculesWS:rebalancefrom
guilherme-gm wants to merge 2 commits intoHerculesWS:rebalancefrom
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- Increase Range 4 -> 11
- Damage formula changed
- Old: (500 + SkillLv x 150)%
- New: (300 + SkillLv x 200)%
Base Level now increases damage
From 1st/2nd/Transclass rebalance (2018.11.28)
- Damage type changed from fixed to Holy Magic damage
- Damage formula changed:
- Old: 500 + SkillLv x 300 (Fixed)
- New: (500 + SkillLv x 150)% MATK
It now scales with Base Level
- Variable casting reduced: 4s -> 1s
- Global delay reduced: 4s -> 1s
From 1st/2nd/Transclass rebalance (2018.11.28)
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Note
I am still performing a self review/game check on this
Pull Request Prelude
Changes Proposed
This PR introduces the rebalance of Paladin job skills. This change affects Renewal-only.
I can't say everything is 100% accurate because they are based on sources and very few in-game tests, but should be close enough.
Commits marked as authored by gbasso were changes picked from #3200, since it required a rebase/split of commits -- this is being done here -- and had few/no changes made by me.
Check the commit messages for details of the changes (or the references below)
Affected skills
References:
Issues addressed:
Part of #2735