Sniper skill rebalance - 2018 patch/renewal#3401
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guilherme-gm wants to merge 2 commits intoHerculesWS:rebalancefrom
Open
Sniper skill rebalance - 2018 patch/renewal#3401guilherme-gm wants to merge 2 commits intoHerculesWS:rebalancefrom
guilherme-gm wants to merge 2 commits intoHerculesWS:rebalancefrom
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- Reduced Fixed Cast Time: 1s -> 0.5s
- Reduced Variable Cast Time: 1s -> 0.5s
- Reduced Global skill delay: 1.5s -> 0.5s
- Changed damage formula:
- Old: (100 + SkillLv x 50)%
- New: (150 + SkillLv x 200)%
Damage now scales with user's base level
- Changed critical rate bonus: 20% -> 50% (source: iRO Wiki)
From 1st/2nd/Transclass rebalance (2018.11.28)
- Damage formula changed - Old: (150 + SkillLv x 70)% of Blitz Beat damage - New:* ((Floor(AGI ÷ 2) x 2 + Floor(DEX ÷ 10) x 2 + Blitz_Beat_Lvl x 20 + Steel_Crow_Lv x 6) x Skill Level + Steel_Crow_Lvl x 6) x (Steel_Crow_Lvl ÷ 20 + Skill Level + Base Lvl ÷ 50) Note*: Damage formula is based on iRO wiki From 1st/2nd/Transclass rebalance (2018.11.28)
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Note
I am still performing a self review/game check on this
Pull Request Prelude
Changes Proposed
This PR introduces the rebalance of Sniper job skills. This change affects Renewal-only.
I can't say everything is 100% accurate because they are based on sources and very few in-game tests, but should be close enough.
Check the commit messages for details of the changes (or the references below)
Affected skills
References:
Issues addressed:
Part of #2735