High Priest skill rebalance - 2018 patch/renewal#3400
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guilherme-gm wants to merge 2 commits intoHerculesWS:rebalancefrom
Open
High Priest skill rebalance - 2018 patch/renewal#3400guilherme-gm wants to merge 2 commits intoHerculesWS:rebalancefrom
guilherme-gm wants to merge 2 commits intoHerculesWS:rebalancefrom
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- Skill reworked. It is now a simple buff on the caster. - SC_BASILICA_BUFF added (given by Basilica) - Boosts MATK of Holy magic skills by (3 x SkillLvel)% - Boosts Physical ATK by (5 x SkillLevel)% against elements Shadow and Undead - Reduced fixed casting from (4 + SkillLevel)s to 1s - Added 3s of Variable cast time - Global delay reduced to 1s - Added Cooldown of 30s - SP cost reduced - Old: 80/90/100/110/120 - New: 40/50/60/70/80 - SC Duration increased - Item requirements removed From 1st/2nd/Transclass rebalance (2018.11.28)
- Effect changed*
- Old: Doubles Hard DEF and Hard MDEF
- New: Increases Hard DEF by (SkillLv x 50);
Increases incoming heal effectivenes by (SkillLv x 2)%
- Can now be used together with Kyrie Eleison/Kaite/Praefaetio
- Global delay reduced to 0.5s on all skill levels
Note: Renewal is now using a new SC for it:
SC_ASSUMPTIO_BUFF (instead of SC_ASSUMPTIO)
It was implemented like that because official files still have the old
buff as a separate entry (unknown if really needed), so I am following
this.
From 1st/2nd/Transclass rebalance (2018.11.28)
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Note
I am still performing a self review/game check on this
Pull Request Prelude
Changes Proposed
This PR introduces the rebalance of High Priest job skills. This change affects Renewal-only.
I can't say everything is 100% accurate because they are based on sources and very few in-game tests, but should be close enough.
Check the commit messages for details of the changes (or the references below)
Affected skills
References:
Issues addressed:
Part of #2735