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Extensive stability fixes for the Unity Editor#29

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BitWizrd-Dev wants to merge 1 commit intoH3VR-Modding:devfrom
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Extensive stability fixes for the Unity Editor#29
BitWizrd-Dev wants to merge 1 commit intoH3VR-Modding:devfrom
BitWizrd-Dev:main

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Lots of rework for how assemblies are generated, how assemblies are handled during building, and how they're handled post-build to prevent missing assembly errors and crashing in the Unity Editor.

The Unity Editor likes to lose the paths to the proper assemblies if you look at it wrong and this should help it always right itself when that happens.

PlayHelper MonoBehavior added for play mode to prevent crashing when loading in. Contains workarounds to prevent the FistVR code from throwing a ton of errors due to missing game manager processes. PlayHelper also has a public toggle so it can be disabled by other scripts if it needs to be bypassed for future play mode enhancements.

Lots of rework for how assemblies are generated, how assemblies are handled during building, and how they're handled post-build to prevent missing assembly errors and crashing in the Unity Editor.

The Unity Editor likes to lose the paths to the proper assemblies if you look at it wrong and this should help it always right itself when that happens.

PlayHelper added for play mode to prevent crashing when loading in. Contains workarounds to prevent the FistVR code from throwing a ton of errors due to missing game manager processes.
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