- 🎓 BSc. in Computer Engineering at the Budapet University of Technology.
- 📚 Studying Visual Computing at the Technical University of Vienna.
- 💼 I also work part-time as a full-stack web developer.
- 🖥️ Interested in rendering engine development using APIs such as Vulkan and DirectX 12.
- Vienna, Austria
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12:04
(UTC +01:00)
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Nebula3
Nebula3 PublicA cross-platform, render-graph-based engine built on modern rendering APIs.
C++
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mesh-shader-hair-rendering
mesh-shader-hair-rendering PublicHair rendering based on mesh shading pipelines.
C++
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metal-4-example
metal-4-example PublicA C++ 23 example for using Metal 4 with GLFW in a CMake project.
C++
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