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dummyserver.cpp
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62 lines (52 loc) · 1.98 KB
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#include <grpcpp/ext/proto_server_reflection_plugin.h>
#include <grpcpp/grpcpp.h>
#include <grpcpp/health_check_service_interface.h>
#include <iostream>
#include <memory>
#include <string>
#include "absl/flags/flag.h"
#include "absl/flags/parse.h"
#include "absl/log/initialize.h"
#include "absl/strings/str_format.h"
#include "helloworld.grpc.pb.h"
using grpc::Server;
using grpc::ServerBuilder;
using grpc::ServerContext;
using grpc::Status;
using helloworld::Greeter;
using helloworld::HelloReply;
using helloworld::HelloRequest;
ABSL_FLAG(uint16_t, port, 50051, "Server port for the service");
// Logic and data behind the server's behavior.
class GreeterServiceImpl final : public Greeter::Service {
Status SayHello(ServerContext* context, const HelloRequest* request,
HelloReply* reply) override {
std::string prefix("Hello ");
reply->set_message(prefix + request->name());
return Status::OK;
}
};
void RunServer(uint16_t port) {
std::string server_address = absl::StrFormat("0.0.0.0:%d", port);
GreeterServiceImpl service;
grpc::EnableDefaultHealthCheckService(true);
grpc::reflection::InitProtoReflectionServerBuilderPlugin();
ServerBuilder builder;
// Listen on the given address without any authentication mechanism.
builder.AddListeningPort(server_address, grpc::InsecureServerCredentials());
// Register "service" as the instance through which we'll communicate with
// clients. In this case it corresponds to an *synchronous* service.
builder.RegisterService(&service);
// Finally assemble the server.
std::unique_ptr<Server> server(builder.BuildAndStart());
std::cout << "Server listening on " << server_address << std::endl;
// Wait for the server to shutdown. Note that some other thread must be
// responsible for shutting down the server for this call to ever return.
server->Wait();
}
int main(int argc, char** argv) {
absl::ParseCommandLine(argc, argv);
absl::InitializeLog();
RunServer(absl::GetFlag(FLAGS_port));
return 0;
}