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MouseInput.java
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213 lines (168 loc) · 4.45 KB
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//package com.game.src.main;
import java.awt.event.*;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.Clip;
public class MouseInput implements MouseListener {
private int choiceP1, choiceP2;
public void mouseReleased(MouseEvent e){}
public void mouseClicked(MouseEvent e){}
public void mouseEntered(MouseEvent e){}
public void mouseExited(MouseEvent e){}
public void mousePressed (MouseEvent e) {
int mx = e.getX();
int my = e.getY();
if (Game.State == Game.STATE.MENU){
if (mx >= 41 && mx <=172) {
if (my >= 225 && my <= 294) {
//play button
Game.State = Game.STATE.CHARSEL1;
//System.out.println("play clicked");
try{
AudioInputStream audioInputStream =
AudioSystem.getAudioInputStream(
this.getClass().getResource("/music/select.wav"));
Clip clip = AudioSystem.getClip();
clip.open(audioInputStream);
clip.start();
}
catch(Exception ex)
{
}
}
}
if (mx >= 41 && mx <=172) {
if (my >= 312 && my <= 381) {
//options
}
}
if (mx >= 41 && mx <=172) {
if (my >= 400 && my <= 469) {
System.exit(1);
//exit
}
}
}
//FIRST PLAYER SELECT
else if (Game.State == Game.STATE.CHARSEL1){
if (my >= 535 && my <= 577) {
if (mx >= 22 && mx <=89) {
//back button
Game.State = Game.STATE.MENU;
try{
AudioInputStream audioInputStream =
AudioSystem.getAudioInputStream(
this.getClass().getResource("/music/select.wav"));
Clip clip = AudioSystem.getClip();
clip.open(audioInputStream);
clip.start();
}
catch(Exception ex)
{
}
}
}
if (my >= 24 && my <= 270) {
if (mx >= 244 && mx <=379) {
//back button
Game.State = Game.STATE.CHARSEL2;
Game.ChoiceP1 = Game.CHOICEP1.SAADP1;
//choiceP1 = 0;
try{
AudioInputStream audioInputStream =
AudioSystem.getAudioInputStream(
this.getClass().getResource("/music/select.wav"));
Clip clip = AudioSystem.getClip();
clip.open(audioInputStream);
clip.start();
}
catch(Exception ex)
{
}
}
}
if (my >= 24 && my <= 270) {
if (mx >= 410 && mx <=545) {
//back button
Game.State = Game.STATE.CHARSEL2;
Game.ChoiceP1 = Game.CHOICEP1.BONDP1;
try{
AudioInputStream audioInputStream =
AudioSystem.getAudioInputStream(
this.getClass().getResource("/music/select.wav"));
Clip clip = AudioSystem.getClip();
clip.open(audioInputStream);
clip.start();
}
catch(Exception ex)
{
}
//choiceP1 = 1;
}
}
}
//SECOND PLAYER SELECT
else if (Game.State == Game.STATE.CHARSEL2){
if (my >= 535 && my <= 577) {
if (mx >= 22 && mx <=89) {
//back button
Game.State = Game.STATE.MENU;
try{
AudioInputStream audioInputStream =
AudioSystem.getAudioInputStream(
this.getClass().getResource("/music/select.wav"));
Clip clip = AudioSystem.getClip();
clip.open(audioInputStream);
clip.start();
}
catch(Exception ex)
{
} // plays select sound
}
}
if (my >= 24 && my <= 270) {
if (mx >= 244 && mx <=379) {
Game.State = Game.STATE.CHOOSE;
Game.ChoiceP2 = Game.CHOICEP2.SAADP2;
//choiceP2 = 0
try{
AudioInputStream audioInputStream =
AudioSystem.getAudioInputStream(
this.getClass().getResource("/music/select.wav"));
Clip clip = AudioSystem.getClip();
clip.open(audioInputStream);
clip.start();
}
catch(Exception ex)
{
} // plays select sound
}
}
if (my >= 24 && my <= 270) {
if (mx >= 410 && mx <=545) {
Game.State = Game.STATE.CHOOSE;
Game.ChoiceP2 = Game.CHOICEP2.BONDP2;
//choiceP2 = 1;
try{
AudioInputStream audioInputStream =
AudioSystem.getAudioInputStream(
this.getClass().getResource("/music/select.wav"));
Clip clip = AudioSystem.getClip();
clip.open(audioInputStream);
clip.start();
}
catch(Exception ex)
{
} // plays select sound
}
}
}
}
/*
public int getChoiceP1() {
return choiceP1;
}
public int getChoiceP2() {
return choiceP2;
}*/
}