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main.cpp
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116 lines (102 loc) · 2.85 KB
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#include <fstream>
#include <sstream>
#include <string>
#include "boost/archive/text_oarchive.hpp"
#include "boost/archive/text_iarchive.hpp"
#include "boost/archive/binary_oarchive.hpp"
#include "boost/archive/binary_iarchive.hpp"
#define USE_BINARY_ARCHIVES
#define USE_FSTREAM
#define USE_BINARY_STREAMS
#ifdef USE_BINARY_ARCHIVES
typedef boost::archive::binary_oarchive out_archive;
typedef boost::archive::binary_iarchive in_archive;
#else
typedef boost::archive::text_oarchive out_archive;
typedef boost::archive::text_iarchive in_archive;
#endif
struct TestStruct
{
friend class boost::serialization::access;
template<class Archive>
void serialize(Archive & ar, const unsigned int version)
{
ar & structInt;
ar & structUInt;
ar & structChar;
ar & structString;
}
int structInt;
unsigned int structUInt;
char structChar;
std::string structString;
bool operator==(const TestStruct& other) const
{
return
(
other.structInt == structInt &&
other.structUInt == structUInt &&
other.structChar == structChar &&
other.structString == structString
);
}
};
int main()
{
TestStruct inputStruct;
inputStruct.structInt = -1;
inputStruct.structUInt = 1;
inputStruct.structChar = 'a';
inputStruct.structString = "testLol";
#ifdef USE_FSTREAM
const std::string filename = "test_serialize.txt";
#ifdef USE_BINARY_STREAMS
std::ofstream os(filename, std::ios_base::out | std::ios_base::in | std::ios_base::binary );
#else
std::ofstream os(filename);
#endif // USE_BINARY_STREAMS
#else
#ifdef USE_BINARY_STREAMS
std::stringstream os(std::ios_base::out | std::ios_base::in | std::ios_base::binary );
#else
std::stringstream os;
#endif // USE_BINARY_STREAMS
#endif // USE_FSTREAM
{
out_archive oa(os);
oa << inputStruct;
}
TestStruct outputStruct;
{
#ifdef USE_FSTREAM
#ifdef USE_BINARY_STREAMS
std::ifstream is(filename, std::ios_base::in | std::ios_base::binary );
#else
std::ifstream is(filename);
#endif // USE_BINARY_STREAMS
#else
#ifdef USE_BINARY_STREAMS
std::stringstream is(std::ios_base::in | std::ios_base::out | std::ios_base::binary );
#else
std::stringstream is;
#endif // USE_BINARY_STREAMS
is << os.rdbuf();
#endif // USE_FSTREAM
in_archive ia(is);
ia >> outputStruct;
}
std::cout << outputStruct.structInt << std::endl;
std::cout << outputStruct.structUInt << std::endl;
std::cout << outputStruct.structChar << std::endl;
std::cout << outputStruct.structString << std::endl;
if (!(inputStruct == outputStruct))
{
std::cout << "Fail" << std::endl;
return -1;
}
else
{
std::cout << "Success" << std::endl;
return 0;
}
}