From 2a9e780e19753d4009790203d5089908e8df0c2b Mon Sep 17 00:00:00 2001 From: Dan Date: Sat, 7 Mar 2026 23:44:29 -0800 Subject: [PATCH] Typo fix: Rename Rendergraph::ImageResource to Resource Renamed the struct declaration as the rest of the code refers to it as Resource instead of ImageResource --- .../Engine_Architecture/05_rendering_pipeline.adoc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/en/Building_a_Simple_Engine/Engine_Architecture/05_rendering_pipeline.adoc b/en/Building_a_Simple_Engine/Engine_Architecture/05_rendering_pipeline.adoc index a9b7d493..b9a07d37 100644 --- a/en/Building_a_Simple_Engine/Engine_Architecture/05_rendering_pipeline.adoc +++ b/en/Building_a_Simple_Engine/Engine_Architecture/05_rendering_pipeline.adoc @@ -132,7 +132,7 @@ class Rendergraph { private: // Resource description and management structure // Represents Image resource used during rendering (textures) - struct ImageResource { + struct Resource { std::string name; // Human-readable identifier for debugging and referencing vk::Format format; // Pixel format (RGBA8, Depth24Stencil8, etc.) vk::Extent2D extent; // Dimensions in pixels for 2D resources