diff --git a/en/Building_a_Simple_Engine/Engine_Architecture/05_rendering_pipeline.adoc b/en/Building_a_Simple_Engine/Engine_Architecture/05_rendering_pipeline.adoc index a9b7d493..b9a07d37 100644 --- a/en/Building_a_Simple_Engine/Engine_Architecture/05_rendering_pipeline.adoc +++ b/en/Building_a_Simple_Engine/Engine_Architecture/05_rendering_pipeline.adoc @@ -132,7 +132,7 @@ class Rendergraph { private: // Resource description and management structure // Represents Image resource used during rendering (textures) - struct ImageResource { + struct Resource { std::string name; // Human-readable identifier for debugging and referencing vk::Format format; // Pixel format (RGBA8, Depth24Stencil8, etc.) vk::Extent2D extent; // Dimensions in pixels for 2D resources