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Description
Describe the issue
I have noticed an issue with Building 6 in block CUSTGA05.RMB. The building is shown in the attached screenshot and the PC in the attached save is looking at the building.
Activating a specific door (circled in yellow) triggers this error and the player does not enter the building:
PlayerActivate.TransitionInterior() could not retrieve DiscoveredBuilding for key 393478.
If you activate one of the other 3 doors, you enter without any problem. Doing so also allows you to activate the problem door without triggering the error.
To Reproduce
- Load the attached save.
- Activate the door circled in the screenshot.
- Error gets triggered.
- Activate any of the other 3 doors and notice there is no problem.
- Activate the problem door again and the error has disappeared.
Expected behavior
You enter the interior without triggering an error and without needing the workaround mentioned above.
Desktop:
- OS: Windows 10 x64
- Version: 1.1.1 - Security Update (latest commit in repo has same problem)
Additional info
Save.zip
Player.log
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