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VBGLMesh GetOrientation not working properly #3

@Almesi

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@Almesi

As visible when loading VBGLTestModel1, the Frontface Should be Counterclockwise, loading happens clockwise via VBGLMesh´s GetOrientation.
Just flipping the condition wont solve the problem, as that would trigger the same problem just flipped for Test VBGLTestTextBox1 (not even visible on that one).

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