It seems the texture of the globe is flipped. Adding ofScale like
_earthTexture.bind();
ofFill();
ofSetColor(255, 255, 255);
ofScale(-1, 1, 1);
ofSphere(_earthPos, EARTH_SIZE);
_earthTexture.unbind();
fixes the issue, but I'm not sure the satellite path should be flipped as well or not.
It seems the texture of the globe is flipped. Adding
ofScalelikefixes the issue, but I'm not sure the satellite path should be flipped as well or not.